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Using the Documentation
DocsSessionsSession DetailsOverview Tab

Overview Tab

Session header, KPIs, pace benchmark, stints, and co-driver tools on the Overview tab.

Last updated July 15, 2026

Summarize this page with AI

The Overview tab is the default when you open a session. It combines the session header, key metrics, pace analysis, and stint information in one place.

Session header

The header card at the top summarizes the run:

Track and car

  • Track name — links to track insights and per-circuit analytics
  • Car name — links to car analytics for that model
  • Session type chip — Race, Qualifying, Practice, or Qualifying Practice
  • Mode chip — Multiplayer, Offline, or AI

Session badges

BadgeMeaning
Driver SwapsMultiple drivers shared one car (endurance)
MulticlassMore than one car class in the session
Wet TiresSession detected as wet conditions

Hero metrics

MetricRaceQualifyingPractice
Grid / finish positionsYesGrid focus—
Finish statusDNF, None, etc.——
Best lap timeYesYesYes
Laps completedYesYesYes
Total race / track timeRace timeTrack timeTrack time
Pit stopsYes——
Starting tiresWhen in fileWhen in fileWhen in file
Fuel ratioWhen in fileWhen in fileWhen in file
Track lengthWhen in fileWhen in fileWhen in file
SplitOwner-editableOwner-editableOwner-editable

Split is not stored in the game file — set it yourself (for example 3/24) to remember which lobby split you raced in. Only the session owner can edit it.

Link telemetry

Use Link telemetry file(s) or Manage telemetry in the header to attach .duckdb recordings. See Linking telemetry.

Driver swap banner

If the session is a driver swap race, a Driver Swap Session notice appears. Per-lap fields like tyre wear and fuel may be incomplete — often only exported for laps you drove. See Driver Swaps & Data Gaps.

Session KPI panel

Below the header, KPI cards summarize your driving in this session:

  • Best lap time and optimum lap (ideal lap from best sectors)
  • Fastest sectors — best S1, S2, S3 and which lap each came from
  • Average lap time and consistency (spread between best and worst)
  • Top speed maximum
  • Average fuel and virtual energy use per lap (when present)
  • Most worn tyre at end of session (when tyre data exists)

When rivals are selected from Standings (Compare), KPI cards show a per-rival delta under the main value for consistency, optimum lap, average lap, fastest sectors, top speed, average fuel/VE use, and most-worn tyre. Deltas are signed as rival − you (same idea as Lap Data). Most-worn tyre shows the rival’s tyre label rather than a numeric delta. For lap-by-lap gain/loss colors, use Charts & Lap Data.

Pace Benchmark

The Pace Benchmark section compares your pace to community reference times (OhneSpeed spreadsheet data):

  • Tier labels — Alien, Competitive, Good, Midpack, Tail-ender (dry sessions only)
  • Your pace vs reference — how you compare to the benchmark for this track and car
  • Lap distribution — histogram of lap times vs alien and reference pace

Pace modes

Switch how pace is calculated:

ModeUses
All LapsEvery lap with a recorded time
Valid LapsLaps with complete sectors and no invalid flags
Race Pace (107%)Valid laps within 107% of your best (needs at least 3 laps)
Best LapYour single fastest valid lap

Wet sessions: OhneSpeed benchmarks are dry-only. A wet disclaimer appears — tier labels may not apply accurately.

vs Previous Session

When you have an earlier session on the same track, Overview shows how this run compares to your previous pace (improvement or slower).

Stints and driver swaps

For driver swap sessions, the Driver Swaps stint block lists who drove which lap range for your car. Data comes from the session result file (and merged schedules when co-driver sessions are linked).

If stints look wrong, try linking co-driver sessions or contact support.

Co-driver and Trophy Room

On driver swap sessions you may see:

  • Co-driver suggestions — link with a teammate who uploaded the same stint
  • Linked co-drivers — confirmed links across uploads
  • Share with your team — add the full crew result to your team Trophy Room when all co-drivers are linked

See Crew sessions for the full flow.

Practice sessions

Practice has Overview, Charts, and Lap Data when lap data exists. Standings and Race Stats tabs are hidden — focus on best lap, consistency, and pace benchmark instead of grid position.

Data gap banner

If tyre wear, fuel, and virtual energy are all missing from the file, a banner explains that some stats may look incomplete. This is most common on multiplayer sessions without driver swaps. Driver swap uploads often include resource data only for your stints; DNF, DQ, or None sessions may cut off when you leave the server. Details: Driver Swaps & Data Gaps.

Header shortcuts

ActionPurpose
Link / manage telemetryAttach .duckdb for full driving analysis
Attach setup (tab bar paperclip or mobile gear menu)Link a setup file (Pro)
Coach widgetAsk questions with this session loaded

Related

  • Standings & Rivals
  • Race Stats & Director
  • Charts & Lap Data
  • Sharing & Privacy

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On this page

  • Session header
  • Track and car
  • Session badges
  • Hero metrics
  • Link telemetry
  • Driver swap banner
  • Session KPI panel
  • Pace Benchmark
  • Pace modes
  • vs Previous Session
  • Stints and driver swaps
  • Co-driver and Trophy Room
  • Practice sessions
  • Data gap banner
  • Header shortcuts
  • Related

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